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Release notes
Why is Lumen not working?
Why is Lumen not working in Unreal Engine 4.27 / 5.0 - 5.6
- Switch your project to Deferred rendering from Forward rendering to use all Unreal Engine features such as Lumen GI and Nanite, in particular.
- Check you are using the DirectX 12 RHI with SM6 (Shader Model 6) to fully support Lumen features
- Disable Quad View to make Lumen and related Unreal Engine post process GI features work correctly: From Project Settings -> Plugins -> Varjo OpenXR -> Rendering Mode to Stereo
Disabling quad view in Unreal 4 / 5 (engine source):
The temporary work-around is to change the code of the project by removing XR_VIEW_CONFIGURATION_TYPE_PRIMARY_QUAD_VARJO
from line:
and by removing the line:
Contact Varjo Support
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