How to render an object to one eye only?

The Eye Index Node in Unity's Shader Graph allows the identification of the currently rendered eye: https://docs.unity3d.com/Packages/com.unity.shadergraph@16.0/manual/Eye-Index-Node.html

It is advised to avoid using the Stereo Target Eye Mask as it does not function correctly quad view rendering is utilized. Stereo rendering is can be used with no issues.