- Varjo Support
- Developer FAQ
- Unity SDK
How to render an object to one eye only?
The Eye Index Node in Unity's Shader Graph allows the identification of the currently rendered eye: https://docs.unity3d.com/Packages/com.unity.shadergraph@16.0/manual/Eye-Index-Node.html
It is advised to avoid using the Stereo Target Eye Mask as it may not function properly when two- or multiple-pass rendering is utilized.