- Varjo Support
- Developer FAQ
- Unity SDK
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Get started with Varjo headsets
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Get to know your headset
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Get to know Varjo software
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Ordering and deliveries
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Headsets FAQ and troubleshooting
- Upgrading to XR-4
- Connecting the headset
- Setting up the headset
- Starting an application
- Displays and image quality
- Mixed reality
- Using positional tracking
- Using eye tracking
- Using hand tracking
- Using controllers
- Using headphones and audio
- Error messages
- Varjo account and Varjo subscriptions
- Miscellaneous
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Security FAQ
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Developer FAQ
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Downloads
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Release notes
How to render an object to one eye only?
The Eye Index Node in Unity's Shader Graph allows the identification of the currently rendered eye: https://docs.unity3d.com/Packages/com.unity.shadergraph@16.0/manual/Eye-Index-Node.html
It is advised to avoid using the Stereo Target Eye Mask as it does not function correctly quad view rendering is utilized. Stereo rendering is can be used with no issues.