How to fix yellow tint in realtime reflections?

An environment cubemap has multiple modes. The default mode provides the HDR cubemap with a fixed 6500K color temperature. This can cause yellowish tint in certain environments. We recommend changing the environment cubemap mode to auto adapt to fix this. There is an environment cubemap available in our native and Unity SDKs.

 


Contact Varjo Support

Didn't find what you are looking for? Reach out to Varjo Support for help.