- Varjo Support
- Developer FAQ
- Unreal SDK
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Get started with Varjo headsets
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Get to know your headset
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Get to know Varjo software
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Ordering and deliveries
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Headsets FAQ and troubleshooting
- Upgrading to XR-4
- Connecting the headset
- Setting up the headset
- Starting an application
- Displays and image quality
- Mixed reality
- Using positional tracking
- Using eye tracking
- Using hand tracking
- Using controllers
- Using headphones and audio
- Error messages
- Licenses, Subscriptions, and Varjo Account
- Miscellaneous
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Security FAQ
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Developer FAQ
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Downloads
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Release notes
Why do Eye tracking and hand tracking not work in an Unreal Engine project?
Eye tracking and hand tracking not working in an Unreal Engine project and showing "Unsupported" in Unreal Engine VRTemplate
More recent versions of Unreal Engine 5 (5.3+) support eye tracking via OpenXREyeTracker plugin and hand tracking via OpenXRHandTracking plugin. The recommended approach is upgrading to later UE versions:
https://developer.varjo.com/docs/unreal/ue5/eye-tracking-with-unreal5
You can switch between Ultraleap and Varjo hand-tracking from Varjo Base Settings